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The encyclopedia · Advertising & PR · Marketing decision · 2025

Oreo turned its name into a game shoppers play out loud in the aisle

VML made an audio experience where shoppers 'name this Oreo' with their voice, driving a 17.2% lift in unit sales at Kroger.

Oreo (Mondelēz International) · VML

the move

Oreo is a familiar brand in a quiet, routinised aisle, and the challenge was to turn looking into buying.

VML leaned on the product's name, whose O-RE-O structure mirrors the cookie itself, and built an interactive audio experience where shoppers 'name this Oreo' with their own voice at the shelf.

The play turned a passive glance into a performed brand moment and pulled people from the screen to the basket.

The eight-week activation ran during Oreo's key shopping window and turned a brand name into a game people wanted to join.

why it works

  • It made a familiar product title feel new by turning it into an action.
  • The audio trick used the brand's built-in structure, so it was instantly on-message.
  • The game was tied to a real in-store partner, Kroger, so play could convert to purchase.
  • It gave people a reason to engage with a brand they already knew but never interacted with.
the payoffTurn the brand's own name into a participatory gameclever

what transfers

A playable moment beats a message. Give the customer an action that uses the brand's own structure, and the aisle becomes the stage rather than a shelf.

what came after

During the activation, unit sales at Kroger rose 17.2% versus the prior eight-week holiday period, household penetration climbed 6%, and purchase trips rose 9.6%. The Oreo site saw a 68% traffic spike and the campaign reached 350 million people across social channels. It won at The Drum Awards and was recognised at Cannes Lions.

references

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