YouTuber and father of three Jeremy Fielding wanted his kids to work for their entertainment. He bought an old rowing machine and connected it to the games console as a human-powered generator: the console only has power while one of the kids is rowing, and if they stop exercising, the screen goes off and the game stops.

The engineering detail that makes it livable is a pair of small batteries installed in the rowing machine to keep the voltage relatively stable. That buffer means whoever is rowing gets just enough time to swap places when they tire — which, with young kids, also teaches turn-taking, since none of them can row forever.

The gate is unforgiving in exactly the right way: if the kids row too slowly, the game disappears from the screen. When Fielding's smallest child slows down from tiredness and the console cuts out, her brothers' reaction — a yelled 'noooooo!' — is the sound of the mechanism working as designed.

Rules and timers need enforcement; a power requirement enforces itself, since the game simply cannot run on a stationary child.

The swap buffer converts a hard stop into a cooperative constraint, which is what makes three kids share one machine.

It uses parts most households can source: one old rowing machine, a generator, two batteries.

The sturdiest behavior gate is one built into the physics of the system — nobody can argue with a dead screen.

Fielding demonstrated the setup in a video of five DIY projects; the source records no further adoption or results beyond his own household.

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  1. This dad has a genius hack for video game-addicted kids bbc.com